5 Best Unity Programming Books to Learn Game Development

Unity is an ultimate cross-platform game engine with a built-in IDE developed by Unity Technologies in the year 2005. In this post, we will tell you about some of the best Unity programming books for game development.

Unity is used to create and develop 3D, 2D, virtual reality, and augmented reality games.

Basic knowledge of basic C# is required for fully understanding the Unity platform.

So if you are interested and excited for a career in developing video games then Unity game programming is a great choice for you.

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Let’s dive into the Unity programming language books.

Best Unity Programming Books for Game Development

1. Unity from Zero to Proficiency (Beginner) – A Step-by-step guide to coding your first game

Unity from Zero to Proficiency (Beginner) - A Step-by-step guide to coding your first game by Patrick Felicia - www.programmingcube.com
Unity from Zero to Proficiency (Beginner) – A Step-by-step guide to coding your first game by Patrick Felicia

Unity from Zero to Proficiency covers all the basics for you to get moving on your own game development using the Unity game engine.

This book contains cheatsheets and lots of quizzes to test your knowledge.

You will learn about the basics of C# and key programming concepts such as variables, variable types, or functions. Then, you will learn how to code using the best coding practices, debug your code, and avoid common pitfalls.

A good book for beginners to start with game development with Unity.

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2. Unity Game Development Cookbook: Essentials for Every Game

Unity Game Development Cookbook: Essentials for Every Game  - www.programmingcube.com
Unity Game Development Cookbook: Essentials for Every Game

Unity Game Development Cookbook is suitable for beginners and intermediate Unity developers.

You will learn, how to use the Unity game engine for creating 3D and 2D games.

There are many code examples of solutions to common problems in Unity. The code provided in the book is easy to read and the descriptions are very useful.

You will find solutions for 2D and 3D graphics, math, physics, and character control, animation and movement, behavior and AI, sound and music, input and gameplay, and scripting and user interface, etc.

A great reference book for Unity.

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3. Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#  - www.programmingcube.com
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

It is a well-written, well-informed, and concise book and a great resource for an aspiring game designer.

You will learn about general game design/theory, C# programming, and the Unity game engine. It is a perfect book to learn both Unity and C# and you are supposed to have some programming background.

Highly recommended for beginners and for anyone who wants to master game development using Unity.

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4. Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself - www.programmingcube.com
Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

A great starter book for beginners in Unity. It is written in very simple-to-understand language.

You will learn everything from the absolute basics to sophisticated game physics, animation, and mobile device deployment techniques.

The books contain plenty of practical hands-on examples, quizzes, and exercises to reinforce what you have learned throughout this book.

After the completion of this book, you will be able to build engaging 2D games.

Highly recommended for learning how to create 2D games using Unity.

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5. Developing 2D Games with Unity: Independent Game Programming with C#

Developing 2D Games with Unity: Independent Game Programming with C#  - www.programmingcube.com
Developing 2D Games with Unity: Independent Game Programming with C# 

Developing 2D Games with Unity by Jared Halpern has good content and is full of valuable information.

You will learn the fundamentals of Unity as well as how to use Unity to build a working 2D game.

The book covers topics such as sprites, tile slicing, tilemap, and how to deploy games to desktops.

A good book for beginners and seasoned programmers who are interested in the development of 2D games.

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Conclusion

So these are the 5 best Unity programming books for game developers.

We hope these books on Unity programming will help you learn game development.

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Wishing you the best of luck in your journey to become a successful Unity developer.

Programming Cube Team